Category:Progressive
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This page includes content from this article on Basilicus, the Free Worldbuilding project, used in accordance with the GNU Free Documentation License. |
[edit] Progressive variant
The progressive variant is derived from Basilicus RPG, a system of Role Playing Game mechanics utilizing the GFDL. It is open content so that it can be adapted and incorporated into any game and genre. This version provides only the building blocks for the system that can then be expanded to work in any genre.
Please note that the materials in this document are not necessarily intended for functional game use, but rather to provide a framework that can be adapted to any genre, function, or need. This is the skeleton of a game system and utilizes only very generic and basic terms. The users of the system and game developers can now have more freedom in cultivating the system to their own specific needs.
[edit] About Basilicus RPG
There are countless ways to play an RPG, some popular forms being Free Form RPG, Tabletop RPG, computer game RPG, among others. Basilicus RPG is a set of game rules for a Tabletop RPG. Although you don't need prior experience to play this kind of game, it best if you first play with an experienced role player to see how it is done.
Unlike many traditional RPGs, Basilicus RPG does not utilize levels, classes, or experience points. These concepts are arbitrary measurements of advancement and have little to do with a character's actual effectiveness or learning curve. Instead, characters in the Basilicus RPG system advance their skills through practice and learning. Basilicus RPG mechanics put more emphases on realistic in-character achievements then on arbitrary scores.
A skill-based system ensures that players can completely customize their characters with no class limitations. Skill sets are determined by a character's background and career. The player can also choose to advance in whatever skill he or she wants simply by developing it in-character. The rules are designed to encourage role playing over power gaming.
The Spirit of Basilicus RPG is to create and successfully implement a Role Playing Game System without arbitrary scores such as "experience points", "initiative", "levels", and "skill points." The mechanics rely on a natural advancement of skills through character background and actions within game play. It is hoped that all adaptations, enhancements, and alterations to the Basilicus RPG system adhere to this spirit.
Basilicus RPG's mission is to create a user-friendly, understandable and realistic Role Playing Game System that does not consume game play nor ignore the elements of realism necessary for a complete and enjoyable role playing experience.
All or parts of this article were imported to WikiRPS from Basilicus. Both communities agreed that WikiRPS is a more appropriate location for this content.
Subcategories
There are 8 subcategories to this category.
DK |
P |
P cont. |
Articles in category "Progressive"
There are 7 articles in this category.
A |
BCM |
T |

